Almost NaNoWriMo...
Oct. 21st, 2007 04:32 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
And I have no clue what I'm going to write.
I have vague urges toward steampunk or cyberpunk but no real ideas. The occasional flash of a ruined city taken over by jungle isn't really fitting with either genre for me.
I was going to do the 30 Days of World Building thing but it really doesn't fit all that well with the way stories tend to develop for me. To save you a click and perusal of the site the steps there go pretty much like this:
1. Think of climates, figure out what sort of adjectives fit with them and the emotions you attach to them.
2. Learn some geography and climatology. Think of weather related plot devices and what they can do to the story.
3. Decide the mood you want for your story. Pick a matching climate.
4. Large scale land features and how they might be made.
5. Draw a map.
6. Make up races of people that evolved in the various regions of your map.
7. The last 100 years of history, including natural disasters, politics, wars, disease, etc.
8. Refine your economics and politics.
9. Language, what do the languages of each race sound like.
10. Make everything fit your mood.
You get the idea. I'm not a mood writer. Mood is basically the LAST thing I consider. Generally I start from characters. Last NaNo was very atypical of my writing in that I started with a specific setting, made the world in order to make that one place exist, built the culture from that place, and eventually found some people there that were interesting to write about.
I have about 10 days to think of something. I need a different approach to finding a story.
I have vague urges toward steampunk or cyberpunk but no real ideas. The occasional flash of a ruined city taken over by jungle isn't really fitting with either genre for me.
I was going to do the 30 Days of World Building thing but it really doesn't fit all that well with the way stories tend to develop for me. To save you a click and perusal of the site the steps there go pretty much like this:
1. Think of climates, figure out what sort of adjectives fit with them and the emotions you attach to them.
2. Learn some geography and climatology. Think of weather related plot devices and what they can do to the story.
3. Decide the mood you want for your story. Pick a matching climate.
4. Large scale land features and how they might be made.
5. Draw a map.
6. Make up races of people that evolved in the various regions of your map.
7. The last 100 years of history, including natural disasters, politics, wars, disease, etc.
8. Refine your economics and politics.
9. Language, what do the languages of each race sound like.
10. Make everything fit your mood.
You get the idea. I'm not a mood writer. Mood is basically the LAST thing I consider. Generally I start from characters. Last NaNo was very atypical of my writing in that I started with a specific setting, made the world in order to make that one place exist, built the culture from that place, and eventually found some people there that were interesting to write about.
I have about 10 days to think of something. I need a different approach to finding a story.